Senior Staff Engineer - GPU Driver & System Software
, develop, and optimize features for industry-standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL. Kernel & Firmware..., OpenCL, or OpenGL ES. You understand GPU internals at a deep level, including memory hierarchies, command submission
GPU Compiler Engineer - Cambridge (Perm)
on SIMD architecture. -Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs. -Knowledge/experience on leveraging
Principal Engineer – GPU Compiler Developer
. -Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs. -Knowledge/experience on leveraging AI in compiler/tool/optimization
Principal Engineer - GPU Driver & System Software
, develop, and optimize features for industry-standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL. Kernel & Firmware..., OpenCL, or OpenGL ES. You understand GPU internals at a deep level, including memory hierarchies, command submission
Senior Staff Engineer - GPU Architect
understanding of graphics and compute APIs such as Vulkan, OpenGL, DirectX and/or GPU compute frameworks (e.g., OpenCL, CUDA, Metal
Staff Engineer - GPU Architect
understanding of graphics and compute APIs such as Vulkan, OpenGL, DirectX and/or GPU compute frameworks (e.g., OpenCL, CUDA, Metal
Senior Staff Engineer – GPU Compiler Developer
/experience on SIMD architecture. Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs. Knowledge/experience on leveraging
Principal Engineer - GPU Architect
understanding of graphics and compute APIs such as Vulkan, OpenGL, DirectX and/or GPU compute frameworks (e.g., OpenCL, CUDA, Metal
Staff Engineer - GPU Driver & System Software
, develop, and optimize features for industry-standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL. Kernel & Firmware..., OpenCL, or OpenGL ES. You understand GPU internals at a deep level, including memory hierarchies, command submission
Staff Engineer – GPU Compiler Developer
/experience on SIMD architecture. Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs. Knowledge/experience on leveraging
Game Developer - Remote
technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs. Key Responsibilities: Design and develop game... programming. Strong proficiency in C++. Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL
Junior Developer
: Writing code to solve a variety of technical challenges Rendering and manipulating vector graphics (including OpenGL backends
Senior / Mid-Level Embedded Graphics & Flutter Engineer
graphical frameworks or embedded UI applications Understanding of rendering pipelines, GPU acceleration, OpenGL/Vulkan/EGL
Senior Manager, Machine Learning
++, Python, OpenGL, DirectX). Familiarity with machine learning frameworks and their application in visual computing Knowledge
GPU SW Engineer (Contractor)
. You should have a strong understanding of rendering technologies, graphics pipelines and hands-on experience using one more of the OpenGL... or driver development Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal
Senior Developer
such as: Rendering vector graphics to backends including OpenGL Manipulating vector shapes Developing UI frameworks Writing client