Paint & Roto Artist
and 4 point tracks Creating foreground mattes for Animators to use within Maya Using Linux to navigate around and create... collaboratively with other artists Desirable Skills: Prior experience in a Paint and Roto role 3D Maya interface experience
Marketing Artist
in Unity Engine Knowledge of 3D software such as Maya & Blender Experience of working with outsourcing teams Experience
Unreal 3D Artist
. Demonstrable, strong experience using Unreal Engine Demonstrable experience using 3DS Max (or similar software like Maya/Blender
Principal Material Artist - Hard Surface
/Maya/Blender, RealityCapture or equivalent software and pipelines. Deep understanding of real-time rendering, lighting
Senior Rigging Artist
within Maya. This includes developing facial systems, deformation setups, and custom tools to support animation and downstream... Development: Build advanced Maya rigs for characters, creatures, and props. Deliver animation-friendly rigs that meet artistic
Senior Material Artist - Hard Surface
— how surfaces wear, age, and behave Comfortable with tools like Substance Painter/Designer and Max/Maya/Blender Solid grasp... tools such as Substance Painter/Designer, Max/Maya/Blender, RealityCapture or equivalent software. Deep understanding
Experienced Character Artist
, Maya, Substance Painter, Photoshop. Comfortable debugging pipeline and software issues, suggesting workarounds
Senior Lecturer - BA (Hons) Animation and MA Animation
to animation students using a range of software including software including Blender, Autodesk Maya and Adobe Creative Cloud
IT Support Specialist - macOS and Jamf
applications (C4D, Maya, V-Ray, After Effects) What's On Offer Work across a modern and evolving technology estate Exposure
Principal Material Artist
in development software and rendering tools such as Substance Painter/Designer, Max/Maya/Blender, Reality Capture etc. A passion
Creature TD (all levels) - ILM London
in high-end VFX or animated features. Experience with cloth/hair/flesh simulation in houdini and/or rigging in Maya
3D Animator
storytelling. Expert proficiency in Blender, Cinema 4D, Maya, or equivalent 3D software. Strong experience with lighting
3D Animator
storytelling. Expert proficiency in Blender, Cinema 4D, Maya, or equivalent 3D software. Strong experience with lighting
Automotive CGI Artist / Quality Control
in industry-standard CGI software such as 3ds Max, Maya, Blender, V-Ray, Corona or Unreal Engine. Ability to manage multiple
Senior 3D Artist - Unreal Engine / Synthetic Data
, infrastructure, terrain or operational environments. Blender, Maya, 3ds Max, ZBrush or comparable 3D content-creation tools
Lead Game Development Expert, AI-Asset & Animation Production
performance constraints. Proficiency in Blender or Maya; working knowledge of Houdini is a plus. Experience with tools
SENIOR VFX ARTIST
of optimisation, performance profiling, and technical constraints. -Experience with Photoshop, Maya, 3DS Max, or similar content
Associate Technician - Animation and Sound
, and post-production, as well as helping students gain familiarity with industry-standard software such as Toon Boom, Maya
Junior Animator
JIRA. Requirements: Requirements: Good understanding of 3D software such as Maya, Motion Builder or equivalent
Animator
/director. Requirements: Good understanding of 3D software such as Maya, Motion Builder or equivalent animation software